Tilefish
These fish are known for their habit of burrowing into mud or sandy floors, where they live. To catch them, fishers must use fishing lines equipped with multiple weights. They are very rare white-fleshed fish species, often enjoyed by nobles.
Fishing Zones
Known fishing zones are established by reviewed baseline data or maintained community assignments.
Valencia Sea - Depth 5
57,229,141Altinova Sea - Depth 3
165,93,93Valencia Sea - Depth 4
0,255,126Altinova (Event Spot)
216,137,118Valencia Sea - Depth 2
0,194,96Altinova Sea - Depth 2
165,103,103Margoria South
255,120,255Altinova Sea - Depth 1
165,109,109Altinova Sea - Depth 4
165,82,82Ross Sea
255,200,255Altinova Sea - Coast
165,117,117Juur Sea
255,125,255Margoria Central
255,100,255Margoria North
255,115,255Margoria North (Ghost Whale Spot)
96,174,155Slippery Scallywags Wharf (Black Eye Crab Spot)
255,209,42Vadabin Sea
255,175,255Valencia Sea - Depth 1
2,136,68Valencia Sea - Depth 3
0,230,113Potential fishing zones are suggested automatically from real-player ranking observations and still need review.
How ranking evidence is attributed
Ranking observations record a fish, timestamp, and player position—not the fish’s exact catch location. FishyStuff attributes a 500-game-unit uncertainty ring around that position to the current fishing-zone map.
The entire uncertainty ring falls inside one fishing zone in the current map. This is stronger spatial support, but it is not promoted automatically: ranking evidence does not establish a fishing group, and zone boundaries may still need review.
The ring crosses a zone border and touches more than one fishing zone. Every touched zone receives weaker positive support because the exact zone attribution is unclear.
These counts indicate presence support, not catch rates or drop rates.