Skipjack
A skipjack has a thick, chubby, spindle-shaped body with a blue-black back and a glossy silver abdomen. It features 4 to 10 black horizontal stripes, which are difficult to discern when the fish is alive.
Fishing Zones
Known fishing zones are established by reviewed baseline data or maintained community assignments.
Zulatia Sea - Depth 3
234,213,246Cron Islands - Depth 4
193,109,109Cron Islands - Depth 3
193,120,120Olvia Sea - Depth 3
177,110,110Arsha Sea - Depth 3
212,132,132Iliya Island - Docks (Black Eye Crab Spot)
206,143,115Balenos Islands - Depth 2
255,168,168Arsha Sea - Coast (Iliya Island)
212,106,106Nox Sea - Depth 3
230,143,143Arsha Sea - Depth 2
212,140,140Balenos Islands - Depth 3
255,159,159Cron Islands - Coast
193,96,96Cron Islands - Depth 2
193,127,127Balenos Islands - Depth 1
255,181,181Arsha Sea - Depth 4
212,120,120Balenos Islands - Coast
255,127,127Olvia Sea - Depth 2
177,117,117Olvia Sea - Depth 4
177,100,100Arsha Sea - Depth 1
212,150,150Balenos Islands - Depth 4
255,144,144Cron Islands - Depth 1
193,137,137Eltro Sea - Coast
197,114,114Eltro Sea - Depth 1
197,149,149Eltro Sea - Depth 2
197,140,140Eltro Sea - Depth 3
197,135,135Eltro Sea - Depth 4
197,125,125Nox Sea - Coast
230,115,115Nox Sea - Depth 1
230,163,163Nox Sea - Depth 2
230,152,152Nox Sea - Depth 4
230,130,130Olvia Sea - Coast
177,88,88Olvia Sea - Depth 1
177,126,126Potential fishing zones are suggested automatically from real-player ranking observations and still need review.
How ranking evidence is attributed
Ranking observations record a fish, timestamp, and player position—not the fish’s exact catch location. FishyStuff attributes a 500-game-unit uncertainty ring around that position to the current fishing-zone map.
The entire uncertainty ring falls inside one fishing zone in the current map. This is stronger spatial support, but it is not promoted automatically: ranking evidence does not establish a fishing group, and zone boundaries may still need review.
The ring crosses a zone border and touches more than one fishing zone. Every touched zone receives weaker positive support because the exact zone attribution is unclear.
These counts indicate presence support, not catch rates or drop rates.