Deep Sea Snailfish
Deep in the ocean, there's said to be a snailfish with sapphire-like eyes. One fisher, after casting his line, dozed off. When he felt a tug, he awoke to find his line had unraveled all the way down to the depths. After an hour-long struggle, he reeled in a creature with eyes as dazzling as sapphires, something he'd never seen before. In the city, a noble was so taken by the fish's eyes that he paid a fortune for it. He crafted a ring from the eyes and sold the specimen to eager scholars. These scholars, noting its snailfish appearance and deep-sea origins, named it the deep sea snailfish.
Fishing Zones
Known fishing zones are established by reviewed baseline data or maintained community assignments.
Potential fishing zones are suggested automatically from real-player ranking observations and still need review.
How ranking evidence is attributed
Ranking observations record a fish, timestamp, and player position—not the fish’s exact catch location. FishyStuff attributes a 500-game-unit uncertainty ring around that position to the current fishing-zone map.
The entire uncertainty ring falls inside one fishing zone in the current map. This is stronger spatial support, but it is not promoted automatically: ranking evidence does not establish a fishing group, and zone boundaries may still need review.
The ring crosses a zone border and touches more than one fishing zone. Every touched zone receives weaker positive support because the exact zone attribution is unclear.
These counts indicate presence support, not catch rates or drop rates.